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 Mobs life

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kusky

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Join date : 2012-02-04

PostSubject: Mobs life    2012-04-04, 08:21

life about spiders increases very quickly Cool loads faster than you dmg sometimes !

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Tesla Coil

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PostSubject: Re: Mobs life    2012-04-10, 02:34

kusky wrote:
life about spiders increases very quickly  Cool   loads faster than you dmg sometimes !


Implementing team hunt would solve that problem. Smile
Nice btw you started use the forum.

We with a few really the first ones around here.


Cya ingame and can not wait myself to see more updates.  bounce
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PostSubject: Re: Mobs life    2012-11-01, 02:34

With the introduction of adjusted weapons in the loot you will find it much easyer to kill spiders these days.
Come try it out when you have some time again.
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SnelleEddie
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PostSubject: Re: Mobs life    2012-12-28, 01:08

With teamhunting introduced in the 0.5.0 release we could easily hunt the big spiders.

In fact, it was so easy that we will be looking into even tougher mobs Wink

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Piotrek

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PostSubject: Re: Mobs life    2012-12-28, 03:49

well will be better if there come 2-3 new mobs, because hunt nonstop skeleton or spiders is little bored Smile
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Tesla Coil

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PostSubject: New creatures and stuff   2012-12-28, 04:20

John wants to add new creatures but for this he wants to have some other stuff in place first.

John and Eddie are fixing the known bugs from this last version update 0.5.0.
I guess that it will be done before the end of the year and assuming that is true this will be the roadmap towards more creatures.

First weeks of 2013 : build crafting into the game > testing it and stuff, hope all will go smooth. Smile
Last weeks of 2013 : Bigger terrain > Mining > hopefully more creatures > Skills

If John and Eddie would work this out in upcomming month or even 2 months it would indeed give much more to do in the project.
To check out progress you can also visit the wishlist on the website. https://sites.google.com/site/gameprojection/Project-Ion-Wishlist
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